Family Entertainment Centers Market by Type, by Revenue Source and Geographic: Analysis, Size, Growth, Trends, and Forecast, 2024-2028

  • Published: May 2025
  • Pages: 160

Market Size

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Family entertainment centers (FECs) are evolving rapidly to cater to changing consumer preferences and technological advancements, offering a wide range of activities and attractions. These centers typically feature arcade games, mini-golf, laser tag, trampoline parks, bowling, virtual reality experiences, and more, ensuring there is something to attract people of all ages and interests. They aim to create safe, interactive, and immersive environments for families, birthday parties, corporate events, and social outings.

Market Report Highlights

Type
  • Arcades
  • VR Gaming
  • Sports Activities
  • Others
Revenue Source
  • Advertising
  • Entry Fees and Ticket Sales
  • Food and Beverages
  • Merchandising
  • Others
Regional Landscape
  • North America
  • Europe
  • APAC
  • South America
  • The Middle East and Africa
Key Companies Profiled
  • CEC Entertainment Concepts, L.P.
  • Lucky Strike Entertainment
  • KidZania
  • Cinergy Entertainment Group
  • Scene75 Entertainment Centers

Market Report Insights

Technavio’s in-depth industry report offers historical data as well as a comprehensive market forecast. It analyzes the current state of the family entertainment centers market and provides detailed predictions on its performance over the coming years. It examines key factors such as market drivers, challenges, and key emerging trends, as well as the global competitive landscape. Also included is a breakdown of the types of products available on the market, along with their market shares and future prospects.

Market Segmentation

The family entertainment centers market is segmented according to type, revenue source, and region. Technavio’s industry report provides actionable market insights on each segment, including market share and growth forecasts. The VR gaming segment is expected to be a strong source of growth for the family entertainment centers market due to the rising popularity of VR. Because VR gaming setups remain costly for individual use and require a certain amount of living space to work well, many consumers opt for VR experiences at entertainment centers instead.

Type Segmentation

  • Arcades
  • VR Gaming
  • Sports Activities
  • Others

Revenue Source Segmentation

  • Advertising
  • Entry Fees and Ticket Sales
  • Food and Beverages
  • Merchandising
  • Others

Regional Analysis

Different parts of the world will have different demands, supply chain logistics, legal nuances, and other factors to take into consideration when entering a new market. Technavio’s family entertainment centers market research helps facilitate strategic business decisions by providing a historical and focused look at regional markets, including market trends, drivers, and challenges as well as predictions for regional market sizes and growth.

Geographical Segmentation:

  • North America
    • Segmentation by type
    • Segmentation by revenue source
  • Europe
    • Segmentation by type
    • Segmentation by revenue source
  • APAC
    • Segmentation by type
    • Segmentation by revenue source
  • South America
    • Segmentation by type
    • Segmentation by revenue source
  • The Middle East and Africa
    • Segmentation by type
    • Segmentation by revenue source

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Competitive Landscape

This report provides an analysis of the market’s competitive landscape and offers information on the products offered by various companies in order to help clients improve their market positions. It also provides a detailed analysis of the upcoming family entertainment centers market trends and challenges and how they will influence market growth, designed to help companies create effective strategies to make the most of the global market.

Companies leading the global family entertainment centers market include:

  • CEC Entertainment Concepts, L.P.
  • Lucky Strike Entertainment
  • KidZania
  • Cinergy Entertainment Group
  • Scene75 Entertainment Centers

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Market Dynamics

In order to make informed business decisions and strategies, it’s important to be informed of the many factors impacting the market. What is driving growth in the market and how does that influence new product releases? What challenges are increasing risk for a specific course of action or in a specific market? What will the key trends be over the next several years and what is the best way to take advantage of them? The answers to these questions help companies to evaluate business approaches and develop growth strategies.

There has been a surge in demand for indoor activities and family-friendly facilities in recent years, driven in part by rising disposable income and a shifting trend toward indoor entertainment activities. The wide variety of activities available from family amusement centers mean that they are able to appeal to a range of ages and interests. Activities can include things such as arcade games, mini golf, laser tag, bowling, virtual reality experiences, edutainment experiences, and much more.

FAQ

What types of activities and attractions are typically found in Family Entertainment Centers?

FECs typically offer a wide range of activities such as arcade games, bumper cars, go-karts, bowling alleys, trampoline parks, mini-golf courses, virtual reality experiences, climbing walls, and themed attractions.

Who are the primary visitors to Family Entertainment Centers?

The primary visitors to FECs are families with children, teenagers, and young adults seeking recreational activities and entertainment options. FECs also attract tourists, school groups, and corporate events.

How is the Family Entertainment Centers Market evolving?

The FEC Market is evolving with increased demand for experiential entertainment, integration of technology such as virtual reality and interactive gaming, expansion into new markets and regions, and adoption of eco-friendly and sustainable practices.

What factors contribute to the success of Family Entertainment Centers?

Factors include strategic location, quality of attractions and customer service, pricing strategies, marketing and promotions, partnerships with local businesses and schools, cleanliness and safety measures, and continuous innovation in attractions and experiences.

What are the challenges faced by operators of Family Entertainment Centers?

Challenges include seasonality of visitor traffic, high operational costs including maintenance of attractions and facilities, competition from other entertainment options and online entertainment platforms, regulatory compliance, and maintaining customer satisfaction.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Exhibit 01: Executive Summary – Chart on Market Overview
    • Exhibit 02: Executive Summary – Data Table on Market Overview
    • Exhibit 03: Executive Summary – Chart on Country Market Characteristics
    • Exhibit 04: Executive Summary – Chart on Market by Geography
    • Exhibit 05: Executive Summary – Chart on Market Segmentation by Distribution Channel
    • Exhibit 06: Executive Summary – Chart on Market Segmentation by Product
    • Exhibit 07: Executive Summary – Chart on Incremental Growth
    • Exhibit 08: Executive Summary – Data Table on Incremental Growth
    • Exhibit 09: Executive Summary – Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
    • Exhibit 10: Parent market
    • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
    • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
    • Exhibit 13: Market segments
  • 3.3 Market size 2023
  • 3.4 Market outlook: Forecast for 2023-2028
    • Exhibit 14: Chart on North America - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 15: Data Table on Regional - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 16: Chart on North America: Year-over-year growth 2023-2028 (%)
    • Exhibit 17: Data Table on Regional - Market size and forecast 2023-2028 ($ billion)

4 Historic Market Size

  • 4.1 Dietary supplements market in North America 2018 - 2022
    • Exhibit 18: Historic Market Size – Data Table on dietary supplements market in north America 2018 - 2022 ($ billion)
  • 4.2 Distribution Channel Segment Analysis 2018 - 2022
    • Exhibit 19: Historic Market Size – Distribution Channel Segment 2018 - 2022 ($ billion)
  • 4.3 Product Segment Analysis 2018 - 2022
    • Exhibit 20: Historic Market Size – Product Segment 2018 - 2022 ($ billion)
  • 4.4 Geography Segment Analysis 2018 - 2022
    • Exhibit 21: Historic Market Size – Geography Segment 2018 - 2022 ($ billion)

5 Five Forces Analysis

  • 5.1 Five forces summary
    • Exhibit 22: Five forces analysis - Comparison between 2023 and 2028
  • 5.2 Bargaining power of buyers
    • Exhibit 23: Chart on Bargaining power of buyers – Impact of key factors 2023 and 2028
  • 5.3 Bargaining power of suppliers
    • Exhibit 24: Bargaining power of suppliers – Impact of key factors in 2023 and 2028
  • 5.4 Threat of new entrants
    • Exhibit 25: Threat of new entrants – Impact of key factors in 2023 and 2028
  • 5.5 Threat of substitutes
    • Exhibit 26: Threat of substitutes – Impact of key factors in 2023 and 2028
  • 5.6 Threat of rivalry
    • Exhibit 27: Threat of rivalry – Impact of key factors in 2023 and 2028
  • 5.7 Market condition
    • Exhibit 28: Chart on Market condition - Five forces 2023 and 2028

6 Market Segmentation by Distribution Channel

  • 6.1 Market segments
    • Exhibit 29: Chart on Distribution Channel - Market share 2023-2028 (%)
    • Exhibit 30: Data Table on Distribution Channel - Market share 2023-2028 (%)
  • 6.2 Comparison by Distribution Channel
    • Exhibit 31: Chart on Comparison by Distribution Channel
    • Exhibit 32: Data Table on Comparison by Distribution Channel
  • 6.3 Offline - Market size and forecast 2023-2028
    • Exhibit 33: Chart on Offline - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 34: Data Table on Offline - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 35: Chart on Offline - Year-over-year growth 2023-2028 (%)
    • Exhibit 36: Data Table on Offline - Year-over-year growth 2023-2028 (%)
  • 6.4 Online - Market size and forecast 2023-2028
    • Exhibit 37: Chart on Online - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 38: Data Table on Online - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 39: Chart on Online - Year-over-year growth 2023-2028 (%)
    • Exhibit 40: Data Table on Online - Year-over-year growth 2023-2028 (%)
  • 6.5 Market opportunity by Distribution Channel
    • Exhibit 41: Market opportunity by Distribution Channel ($ billion)
    • Exhibit 42: Data Table on Market opportunity by Distribution Channel ($ billion)

7 Market Segmentation by Product

  • 7.1 Market segments
    • Exhibit 43: Chart on Product - Market share 2023-2028 (%)
    • Exhibit 44: Data Table on Product - Market share 2023-2028 (%)
  • 7.2 Comparison by Product
    • Exhibit 45: Chart on Comparison by Product
    • Exhibit 46: Data Table on Comparison by Product
  • 7.7 Others - Market size and forecast 2023-2028
    • Exhibit 63: Chart on Others - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 64: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 65: Chart on Others - Year-over-year growth 2023-2028 (%)
    • Exhibit 66: Data Table on Others - Year-over-year growth 2023-2028 (%)
  • 7.8 Market opportunity by Product
    • Exhibit 67: Market opportunity by Product ($ billion)
    • Exhibit 68: Data Table on Market opportunity by Product ($ billion)

8 Customer Landscape

  • 8.1 Customer landscape overview
    • Exhibit 69: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation
    • Exhibit 70: Chart on Market share by geography - 2023-2028 (%)
    • Exhibit 71: Data Table on Market share by geography - 2023-2028 (%)
  • 9.2 Geographic comparison
    • Exhibit 72: Chart on Geographic comparison
    • Exhibit 73: Data Table on Geographic comparison
  • 9.6 Market opportunity by geography
    • Exhibit 74: Market opportunity by geography ($ billion)
    • Exhibit 75: Data Table on Market opportunity by geography ($ billion)

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
    • Exhibit 76: Impact of drivers and challenges in 2023 and 2028
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape
    • Exhibit 77: Overview on Criticality of inputs and Factors of differentiation
  • 11.3 Landscape disruption
    • Exhibit 78: Overview on factors of disruption
  • 11.4 Industry risks
    • Exhibit 79: Impact of key risks on business

12 Vendor Analysis

  • 12.1 Vendors covered
    • Exhibit 80: Vendors covered
  • 12.2 Market positioning of vendors
    • Exhibit 81: Matrix on vendor position and classification
  • 13 Appendix
  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
    • Exhibit 82: Inclusions checklist
    • Exhibit 83: Exclusions checklist
  • 13.3 Currency conversion rates for US$
    • Exhibit 84: Currency conversion rates for US$
  • 13.4 Research methodology
    • Exhibit 85: Research methodology
    • Exhibit 86: Validation techniques employed for market sizing
    • Exhibit 87: Information sources
  • 13.5 List of abbreviations
    • Exhibit 88: List of abbreviations
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Family Entertainment Centers Market by Type, by Revenue Source and Geographic: Analysis, Size, Growth, Trends, and Forecast, 2024-2028
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