Location-Based Entertainment Market Analysis by Technology (AR, VR, Projection Mapping), Component (Hardware, Software), and Region, 2024-2028

Location-Based Entertainment Market Analysis by Technology (AR, VR, Projection Mapping), Component (Hardware, Software), and Region, 2024-2028

Technological advancements drive market growth

The location-based entertainment (LBE) market is a dynamic segment within the entertainment industry that focuses on interactive and immersive experiences provided at specific physical locations. This market includes a range of entertainment options such as theme parks, arcades, escape rooms, immersive experiences, and virtual reality (VR) experiences. The growth and evolution of the LBE market are driven by advancements in technology, changing consumer preferences, and the desire for unique and engaging experiences.

Location-based entertainment market infographic featuring study period, technologies, and components.

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Market report highlights

Technology
  • AR
  • VR
  • Projection Mapping
  • Others
Component
  • Hardware
  • Software
Regional Landscape
  • North America
  • Europe
  • APAC
  • South America
  • Middle East and Africa
Key Companies Profiled
  • Google
  • Huawei Technologies
  • Meta
  • Samsung Electronics
  • Sony

Market report insights

Technavio’s industry reports offer qualitative and quantitative analysis of historical data as well as a comprehensive market forecast. They examine key factors such as market drivers, challenges, and emerging trends, and provide detailed information on the global competitive landscape. Also included is a breakdown of the types of products available on the market, along with a region-by-region analysis of market growth and opportunities.

Market segmentation

In the location-based entertainment market, virtual reality (VR) is currently the most common and widely adopted technology. VR offers a fully immersive experience by creating entirely virtual environments that users can interact with, providing a high level of engagement and sensory involvement. This complete immersion is particularly appealing in LBE settings like VR arcades, escape rooms, and theme park attractions.

Regional analysis

North America leads the global market, with the US being a key country

North America, particularly the United States, is home to some of the world’s largest and most renowned theme parks and entertainment venues, such as Disney World, Universal Studios, and Six Flags. These established attractions drive significant consumer spending and market size. The region exhibits high levels of consumer expenditure on entertainment and leisure activities, supporting a strong market for LBE experiences.

Competitive landscape

This report provides an analysis of the market’s competitive landscape and offers information on the products offered by various companies in order to help clients improve their market positions. Companies leading the global location-based entertainment market include:

  • Google
  • Huawei Technologies
  • Meta
  • Samsung Electronics
  • Sony

Market Dynamics

Technological advancements

Innovations in technology, including VR, AR, and interactive media, are driving the development of new and immersive location-based entertainment experiences. These technologies enhance the depth and engagement of experiences, attracting a wide range of audiences.

Consumer demand for experiences

There is a growing consumer preference for unique, immersive experiences over traditional forms of entertainment. This trend is leading to increased investments in creating interactive and memorable experiences.

Increased investment

Both private investors and entertainment companies are investing heavily in LBE to capitalize on the demand for innovative and engaging entertainment options. Major theme park operators and entertainment firms are expanding their portfolios to include new LBE attractions.

Social media influence

The rise of social media has created a demand for visually striking and shareable experiences. LBE offers opportunities for consumers to create content and share their experiences, enhancing the appeal of these attractions.

Faq

What is location-based entertainment (LBE)?

Location-based entertainment (LBE) refers to interactive and immersive entertainment experiences that are offered at specific physical locations. These experiences are designed to engage visitors in unique ways and often incorporate elements such as advanced technology, interactive media, and physical environments. Examples include theme parks, arcades, escape rooms, immersive art installations, and virtual reality (VR) experiences.

What are the challenges facing the Location-Based Entertainment market?

  • High Costs: Developing and maintaining LBE attractions involves substantial investment in technology, infrastructure, and ongoing operational expenses.
  • Consumer Preferences: The LBE market is highly dynamic, with shifting consumer preferences requiring continuous innovation and adaptation from operators.
  • Regulatory and Safety Issues: Ensuring safety and compliance with local regulations can be challenging, especially for complex or new attractions.

What is the future outlook for the location-based entertainment market?

The location-based entertainment market is expected to continue growing, driven by technological advancements and increasing consumer demand for immersive experiences. Innovations in VR, AR, and interactive media will shape the future of LBE, leading to new and exciting attractions. As the market evolves, operators will need to address challenges related to cost, consumer preferences, and safety while leveraging emerging trends to stay competitive.

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Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Exhibit 01: Executive Summary – Chart on Market Overview
    • Exhibit 02: Executive Summary – Data Table on Market Overview
    • Exhibit 03: Executive Summary – Chart on Country Market Characteristics
    • Exhibit 04: Executive Summary – Chart on Market by Geography
    • Exhibit 05: Executive Summary – Chart on Market Segmentation by Distribution Channel
    • Exhibit 06: Executive Summary – Chart on Market Segmentation by Product
    • Exhibit 07: Executive Summary – Chart on Incremental Growth
    • Exhibit 08: Executive Summary – Data Table on Incremental Growth
    • Exhibit 09: Executive Summary – Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
    • Exhibit 10: Parent market
    • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
    • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
    • Exhibit 13: Market segments

  • 3.3 Market size 2023
  • 3.4 Market outlook: Forecast for 2023-2028

    • Exhibit 14: Chart on North America - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 15: Data Table on Regional - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 16: Chart on North America: Year-over-year growth 2023-2028 (%)
    • Exhibit 17: Data Table on Regional - Market size and forecast 2023-2028 ($ billion)

4 Historic Market Size

  • 4.1 Dietary supplements market in North America 2018 - 2022

    • Exhibit 18: Historic Market Size – Data Table on dietary supplements market in north America 2018 - 2022 ($ billion)
  • 4.2 Distribution Channel Segment Analysis 2018 - 2022

    • Exhibit 19: Historic Market Size – Distribution Channel Segment 2018 - 2022 ($ billion)
  • 4.3 Product Segment Analysis 2018 - 2022

    • Exhibit 20: Historic Market Size – Product Segment 2018 - 2022 ($ billion)
  • 4.4 Geography Segment Analysis 2018 - 2022

    • Exhibit 21: Historic Market Size – Geography Segment 2018 - 2022 ($ billion)

5 Five Forces Analysis

  • 5.1 Five forces summary
    • Exhibit 22: Five forces analysis - Comparison between 2023 and 2028
  • 5.2 Bargaining power of buyers
    • Exhibit 23: Chart on Bargaining power of buyers – Impact of key factors 2023 and 2028
  • 5.3 Bargaining power of suppliers
    • Exhibit 24: Bargaining power of suppliers – Impact of key factors in 2023 and 2028
  • 5.4 Threat of new entrants
    • Exhibit 25: Threat of new entrants – Impact of key factors in 2023 and 2028
  • 5.5 Threat of substitutes
    • Exhibit 26: Threat of substitutes – Impact of key factors in 2023 and 2028
  • 5.6 Threat of rivalry
    • Exhibit 27: Threat of rivalry – Impact of key factors in 2023 and 2028
  • 5.7 Market condition
    • Exhibit 28: Chart on Market condition - Five forces 2023 and 2028

6 Market Segmentation by Distribution Channel

  • 6.1 Market segments
    • Exhibit 29: Chart on Distribution Channel - Market share 2023-2028 (%)
    • Exhibit 30: Data Table on Distribution Channel - Market share 2023-2028 (%)
  • 6.2 Comparison by Distribution Channel
    • Exhibit 31: Chart on Comparison by Distribution Channel
    • Exhibit 32: Data Table on Comparison by Distribution Channel

  • 6.3 Offline - Market size and forecast 2023-2028
    • Exhibit 33: Chart on Offline - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 34: Data Table on Offline - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 35: Chart on Offline - Year-over-year growth 2023-2028 (%)
    • Exhibit 36: Data Table on Offline - Year-over-year growth 2023-2028 (%)

  • 6.4 Online - Market size and forecast 2023-2028
    • Exhibit 37: Chart on Online - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 38: Data Table on Online - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 39: Chart on Online - Year-over-year growth 2023-2028 (%)
    • Exhibit 40: Data Table on Online - Year-over-year growth 2023-2028 (%)
  • 6.5 Market opportunity by Distribution Channel
    • Exhibit 41: Market opportunity by Distribution Channel ($ billion)
    • Exhibit 42: Data Table on Market opportunity by Distribution Channel ($ billion)

7 Market Segmentation by Product

  • 7.1 Market segments
    • Exhibit 43: Chart on Product - Market share 2023-2028 (%)
    • Exhibit 44: Data Table on Product - Market share 2023-2028 (%)
  • 7.2 Comparison by Product
    • Exhibit 45: Chart on Comparison by Product
    • Exhibit 46: Data Table on Comparison by Product

  • 7.7 Others - Market size and forecast 2023-2028
    • Exhibit 63: Chart on Others - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 64: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
    • Exhibit 65: Chart on Others - Year-over-year growth 2023-2028 (%)
    • Exhibit 66: Data Table on Others - Year-over-year growth 2023-2028 (%)
  • 7.8 Market opportunity by Product
    • Exhibit 67: Market opportunity by Product ($ billion)
    • Exhibit 68: Data Table on Market opportunity by Product ($ billion)

8 Customer Landscape

  • 8.1 Customer landscape overview
    • Exhibit 69: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation
    • Exhibit 70: Chart on Market share by geography - 2023-2028 (%)
    • Exhibit 71: Data Table on Market share by geography - 2023-2028 (%)
  • 9.2 Geographic comparison
    • Exhibit 72: Chart on Geographic comparison
    • Exhibit 73: Data Table on Geographic comparison
  • 9.6 Market opportunity by geography
    • Exhibit 74: Market opportunity by geography ($ billion)
    • Exhibit 75: Data Table on Market opportunity by geography ($ billion)

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
    • Exhibit 76: Impact of drivers and challenges in 2023 and 2028
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape
    • Exhibit 77: Overview on Criticality of inputs and Factors of differentiation
  • 11.3 Landscape disruption
    • Exhibit 78: Overview on factors of disruption
  • 11.4 Industry risks
    • Exhibit 79: Impact of key risks on business

12 Vendor Analysis

  • 12.1 Vendors covered
    • Exhibit 80: Vendors covered
  • 12.2 Market positioning of vendors
    • Exhibit 81: Matrix on vendor position and classification
  • 13 Appendix
  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
    • Exhibit 82: Inclusions checklist
    • Exhibit 83: Exclusions checklist
  • 13.3 Currency conversion rates for US$
    • Exhibit 84: Currency conversion rates for US$
  • 13.4 Research methodology
    • Exhibit 85: Research methodology
    • Exhibit 86: Validation techniques employed for market sizing
    • Exhibit 87: Information sources
  • 13.5 List of abbreviations
    • Exhibit 88: List of abbreviations